diddy kong racing how to beat wizpig

All tip submissions are carefully reviewed before being published. Seems an odd way to end the game, doesn't it? Just after the boost from the third zipper has faded, align yourself with the fourth zipper: don't aim directly forward, come at it from the right hand side and make sure you're aiming a little left of centre, toward the left-hand side of the island ahead of you. By using our site, you agree to our. You can get an additional boost at the beginning of the race, if you tap the accelerator while the words "Get Ready" are fading. This head will appear dark brown when the game first starts, but once you've collected all of the pieces of the Wizpig Amulet by beating the first four bosses, the head will be lighter in color and its mouth will be open for you to enter. The zippers are the only way you will win this race. The location of this race is in the main hub world, inside a Wizpig head poking out of the side of a mountain. If you lay off the accelerator until the flames go, then it will last slightly longer. The third zipper can be tricky to hit (unless you're Pipsy), don't worry about aligning yourself perfectly on it. There are only three strategy skills that matter here: It is very easy to go off course, or to miss a zipper here, so it is vital that you can control your steering. wikiHow is a “wiki,” similar to Wikipedia, which means that many of our articles are co-written by multiple authors. ... Times to beat to play as T.T. There are no balloons and … Please help us continue to provide you with our trusted how-to guides and videos for free by whitelisting wikiHow on your ad blocker. It can boost you up and over the next bit of water, onto the final stretch of road that curves around to the finish line. Beating Wizpig the second time is actually easier than the first if you're using Diddy Kong. Continue along the stretch of road. Diddy Kong Racing | Table of Contents | Walkthrough. This page has been accessed 58,404 times. During this run, go through and take note of where all of the zippers are, so when you run the race for real you may hit them easier. Please consider making a contribution to wikiHow today. The sixth zipper is somewhere in the centre of the road. In Diddy Kong Racing DS, Wizpig is known as the main villain of the game. Every day at wikiHow, we work hard to give you access to instructions and information that will help you live a better life, whether it's keeping you safer, healthier, or improving your well-being. Wizpig is, appropriately enough, the hardest boss to beat. During the second race, Wizpig may fire shots from his rocket at you if you are ahead, especially if you are close to him. Know the location of this race. The first zipper takes you over a stretch of grass. First, turbo start and immediately grab the first blue balloon, use it right away and stay low. Include your email address to get a message when this question is answered. Diddy Kong Racing for Nintendo 64 cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. The lighthouse will become a rocket ship, and give you access to the fifth world, Future Fun Land. This article has been viewed 9,806 times. If you pass him, don't expect it to last. The land gives way to a small wooden platform. An "Adventure 2" option will now be available. Therefore, do a practice run of the first race before actually going through it for real. You’ll know that this has happened once you exit a world, and a brief cutscene involving the Wizpig head occurs. Patience is most important when you are doing these races. If you feel you can get a boost without too much trouble (keeping in mind that you’ll be racing in a plane), then go for it, but if it ends up not working, then try the race again without getting a boost at the start. Whatever you do, he will be ahead of you by the time you're going over the short bridge. The biggest starting boost you can get has blue flames. But first you need to cover two more laps. [Go to top]← Dragon Forest | Wizpig 1 | Future Fun Land →, From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Diddy_Kong_Racing/Wizpig_1&oldid=616405. For Diddy Kong Racing on the Nintendo 64, a GameFAQs message board topic titled "How on earth do you beat Wizpig 1? Next time you're on Timber's Island, make sure you get the gold cup in each of the long races. If you get in front of Wizpig's left foot in just the right way, he will kick you along ahead of him for a bit (This is risky, as if he tramples on you, you will stop momentarily and be delayed). Wizpig is, appropriately enough, the hardest boss to beat. If you've gotten green boosts all the way through, then Wizpig should be either above or behind you at this stage. Stay in the centre of the big log as you cross it - it's easy to fall off. He will increase his lead as you cross the giant log - this will happen in every lap. Same thing here for me, been playing this game for it’s whole existence and I finally beat the first WizPig race 2 days ago. ". Stay on the paved road, grass will slow you down. consider supporting our work with a contribution to wikiHow. Once you have the four cups, go down to the spot where the animals had their celebration, and honk at the sign. % of people told us that this article helped them. Thanks to all authors for creating a page that has been read 9,806 times. Please consider making a contribution to wikiHow today. Congrats on the accomplishment, one of the best racers on the system for sure. Read this article to find out how you can beat Wizpig in Diddy Kong Racing DS. Drumstick and T.T. Beat Wizpig on this world. This is the point where you will begin to be capable of passing Wizpig. You will then jump a bit of water and hit a ramp going up. Hit it, and make sure you get a green boost. This race is not about getting ahead and staying ahead, this race is about inching up and passing him for just long enough to cross the finish line. The flames at the back of your car will be green instead of pink, and you'll get an extra boost. He is raced two times during the game, and may seem hard without knowing how to beat him beforehand. We use cookies to make wikiHow great. The third, fourth and fifth zippers are the ones which will enable you to win the race. If you miss a zipper, or if you hit the water, then you won't defeat Wizpig this time around. If you pass him, don't expect it to last. This article has been viewed 9,806 times.

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